Minimum amount of time (in minutes) that has to pass between cargo drop events. Cargo Drops are always locked.ĭefines the X coordinate for the center of the custom map.ĭefines the Y coordinate for the center of the custom map.ĭefines the width of the custom map (in kilometres).ĭefines the height of the custom map (in kilometres). Sets the world lockers to locked/unlocked.ġ = locked, 0 = unlocked. Time (in HH:MM:SS) at which the sun sets. Time (in HH:MM:SS) at which the sun rises. The darkness of night does not really change, but negative numbers change the global illumination on objects and they become brighter. The lower the setting the more you can see. Time (in HH:MM:SS) at which the day starts. Suicide zombies explode after a short time dealing damage in a large area. 1 = 100%.Įnables/Disables spawning of suicide zombies.ġ = enabled, 0 = disabled. Modifies the probability that an Interior Zombie spawner will be activated. Scum.InteriorZombieSpawningProbability=1.000000 Modifies the probability that an Exterior Zombie spawner will be activated. Scum.ExteriorZombieSpawningProbability=0.300000 Modifies the time (in seconds) how often the game checks if an Wild Zombie spawner can be activated. Scum.WildZombieSpawningCheckTime=10.000000 Modifies the time (in seconds) how often the game checks if an Interior Zombie spawner can be activated. Scum.InteriorZombieSpawningCheckTime=10.000000 Modifies the time (in seconds) how often the game checks if an Exterior Zombie spawner can be activated. Scum.ExteriorZombieSpawningCheckTime=10.000000 Scum.InteriorZombieSpawnerCooldownTimer=300.000000Ĭooldown (in secconds) between interior pawn spawns. Scum.ExteriorZombieSpawnerCooldownTimer=300.000000Ĭooldown (in secconds) between exterior pawn spawns. Modifies the amount of wild zombies that are spawned. Modifies the amount of interior zombies that are spawned. Scum.InteriorZombieAmountModifier=1.000000 Modifies the amount of exterior zombies that are spawned. Scum.ExteriorZombieAmountModifier=1.000000 The ones that show up out of nowhere and follow you around. Maximum number of drones allowed to be spawned in the world. Maximum number of zombies allowed to be spawned in the world, in the wild. Maximum number of zombies allowed to be spawned in the world, inside buildings. Maximum number of zombies allowed to be spawned in the world, around POIs. Maximum number of zombies allowed to be spawned in the world. *scum.ItemVirtualizationVisitorBounds=10000.000000īirds temporarily no longer spawn in the game, but you can hunt chickens. *scum.ItemVirtualizationVisitorDistanceTravelledForUpdate=100.000000 *scum.ItemVirtualizationEventProcessingTimeBudget=5.000000 *scum.ItemVirtualizationRelevancyUpdatePeriod=1.000000 *scum.MasterServerUpdateSendInterval=60.000000Įnables/Disables partial wipe of the server.Įnables/Disables gold wipe from the server. *scum.PlayerPositiveVotePercentage=0.500000 *scum.PlayerMinimalVotingInterest=0.500000 *scum.LogoutTimerWhileCaptured=120.000000Įnable/Disable players to use the first person view.Įnable/Disable players to use the third person view.Įnables/Disables the crosshair on weapons.Įnables/Disables the use of mines and traps.Įnables/Disables experience gain while in safe zones.Ĭhanges if global chat is limited to admins and developers only, or accessible to everyone.Įnables/Disables logging of lockpicking of world locks. Time (in secconds after which the player's pawn will be removed from the game after the player logs out. *scum.MessageOfTheDay=This is the Message of the Day. *scum.WelcomeMessage=Welcome to our SCUM Server *scum.ServerDescription=Server Description You do not need to restart the game in order for these special asterisk settings to change.Īn asterisk (*) before the config designates that the setting is only available through the INI settings and CANNOT be found within the game menu. This means you can simply change any settings and exit to the main menu then return back into the game. Settings with an asterisk (*) require you to restart the world. A small description will appear on your cursor. To see a short description of the setting you can hover over the title of the setting for about a second. Within these tab views you can change any of the settings while in game. Within some of these settings pages will be a selector called 'Subcategory' that will show you sub-menus within that tab.įor example, when you select the World Tab, the first option in that tab is a selector located on the top right that allows you to scroll through the other windows labeled: NPC, Weather, Map, Cargo Drop, and Hunting. General, World, Respawn, Vehicles, Damage, Features, and Custom Zones. At the top of this menu you will see 7 configuration tabs.
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